Drawing in the age of video and digital art
Since their inception, new technologies have impacted artistic creation. An integral part of the initial stages of visual art conception, drawing has also been affected by this phenomenon. Having always explored and made use of new technical developments, artists today enthusiastically use digital tools both for video and animation art.
As they employ video techniques or CADD (computer-assisted design and drafting) and subsequent applications like Photoshop, e-Design, and Paint, artists have to grapple with a different temporality and a modified relation to supports and space. Surprising new creative worlds thus meet the eye of unsuspecting beholders. Whether narratives or single units, shown on a monitor or projected onto screens or walls, drawings that employ new technologies necessitate the eyes to look at an image for a certain duration at a time when the surfeit of images in everyday life today has limited our gazes to a strict minimum. Beyond all technical considerations and whichever means an artist chooses to use, the prerogative of this type of drawing is that it lets us relearn how to see by simply taking the time to see.
Art historian and art critic,
Member of the Drawing Lab’s selection committee